![]() This effect, however, does not affect how Priority moves work, so those who end up being the last to move naturally can still use moves like Quick Attack or Bullet Punch to attack sooner. When used, this move will flip the natural turn order for 5 turns, meaning that the lower a pokemon's Speed stat, the sooner they will get to act. So far, Trick Room is the slowest move in the game and is guaranteed to be the last move used in a turn thanks to it uniquely possessing -7 Priority. ![]() Quick Guard is special in that it is the only variant of Protect that specifically blocks priority moves, however, interestingly, it only has +3 Priority whereas Protect has +4, which actually makes the former inferior to the latter for defending against high Priority moves. The best way to do so is to gauge one's party and consider the various abilities, items, and moves that grant the greatest results when taking on an opponent in Pokemon Sword & Shield.ĭuring the turn it is used, Quick Guard will block almost any incoming move that has increased Priority, such as Aqua Jet or Extremespeed, though will also work on moves that don't deal damage, such as Rage Powder and Baby-Doll Eyes. While the rules governing Priority are simple in that moves with a higher value are used first, regardless of the Speed stats of those in battle, there are many ways to take advantage of both increased and decreased Priority moves. RELATED: Pokemon Sword & Shield: The Best Held Items This is due to the fact that most moves have a Priority of 0, however, the spectrum of this mechanic ranges between +5 to -7, meaning that there is a much greater variability of the battle speed than is shown in-game, such as in Pokemon Sword & Shield. Usually, the respective Speed stats of combatants will determine who goes first in a Pokemon battle.
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